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      09-06-2007, 02:15 AM   #18
533ogetnom
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Drives: 335coupe
Join Date: Apr 2007
Location: Florida

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uhh i have the full game not the demo... and lol @ the non linear story line being a break from the traditional, that been done for a long time now, and the number of branches are minimal (from my understnading theres only two endings and there determined by one trigger (double )

as for the AI, im sorry but that was all hype the "learning" thing is crap, theres two modes, attack from distance and shield to reload and the chase type that follows you around, there are MANY MANY MANY; MUCH MUCH MUCH better ais then bioshock has


again, its a nice game from a visual and story prospective, but gameplay blows

BTW lock and key? oh yea, thats REAL original


i invite you to try and explain why its so groundbreaking, because it IS just more of the same with a crappy AI and an EXTREME scripting in really nice packaging
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